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Overview
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Kurius Games is an independent game studio based in Southern California. It was founded in 2012 by Simon Kaulius, it's only member, who handles all of the software development, graphic design, audio FX, marketing, finance, and other operational needs of the company.
Kurius Games is passionate about making fully interactive games involving physics-based environments with realistic gravity and collisions.
Kurius Games uses Unity3D to support multiple platforms including Android and iOS.
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History
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After playing Angry Birds when it was first released for Android in 2010, Simon knew he wanted to create physics-based puzzle games.
Having never made a game before, Simon joined the AndEngine forums where he learned and developed his skills in programming mobile games.
He wanted to create an original game, and decided that the best environment for a physics-based puzzler would be a construction site... Traktor Digger was born!
Traktor Digger was released in the summer of 2012 on Android only. It went viral and obtained 1 million downloads in just 22 days! To date it has over 10 million downloads on Android alone.
With the success of Traktor Digger, and having been an extremely active member of the forums, Simon became the forum moderator of AndEngine.
He felt good that he was able to give back to the community by helping all of the novice programmers who came to the AndEngine forums seeking to learn how to make mobile games.
Eventually Simon moved on to other platforms such as Unity3D to make more games for more platforms like iOS. See all of the games at the Porfolio section of this site.
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